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Voxel vs Voxel
Voxel vs Voxel (VvV) is a first-person shooter in which you can take apart enemies like Lego® pieces. The focus of the prototype was to display tech by making use of voxels, enemy dismemberment, & regeneration.
It was developed during my last semester in Dawson's Independent Video Game Design program (Winter 2020) in partnership with two teammates. I was mainly in charge of player-enemy visual & audio feedback, and also served as a support on programming & integration.
Little fun fact, I only got to join the team from the Alpha stage onwards, because I had been working on Crime Psychos during its pre-production phase.
Here is the playable prototype.
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